: Players build engines piece-by-piece, choosing everything from block material and bore/stroke to valvetrain types and fuel systems.

: You must design cars that appeal to specific demographics, such as family, premium, or delivery sectors.

: Beyond mechanicals, players select chassis types, suspension setups, and body styles. The "fixtures" system allows for meticulous aesthetic customization of lights, grilles, and vents.

The "Tycoon" side of the game challenges players to run a profitable car company starting from 1946.