: Players must time a button press against a "Launch Meter" to maximize their initial spin speed. Missing the timing can result in a failed launch and an immediate point for the opponent.

: The opponent's Beyblade "breaks" or its HP bar reaches 0, resulting in an immediate victory.

The primary objective is to become the "ultimate Blader" by winning a series of tournament-style matches.

: Matches are won by the first player to reach 4 points .

is an action-RPG based on the popular 2002 anime and toy franchise. Released for the Nintendo GameCube in late 2002 (Japan) and 2003 (North America and PAL regions), the game was developed by Hudson Soft and Takara .

The game offers several ways to engage with its "sim" mechanics, though it lacks a traditional narrative story mode.

The game attempts to simulate the mechanics of the spinning-top battles through a simplified action interface, focusing on customization and tournament progression. Core Gameplay and Mechanics