Are you getting a (e.g., "missing MSXML6")? Are you trying to compile airport data or scenery objects ?
If you are having trouble running Bglcomp, I can help if you tell me:
is a crucial command-line tool included with the Microsoft Flight Simulator X (FSX) SDK (Software Development Kit). It is used by scenery designers to compile XML source code into BGL (Binary Group Library) files, which are the files FSX reads to display scenery objects, airports, and terrain features [1, 2].
It provides feedback on syntax errors in the XML file, allowing developers to debug their scenery placement or structure [1].
It converts human-readable .xml files, which define object placements, textures, and airport layouts, into binary .bgl files [2].
It is typically run via a command prompt ( cmd ) or a batch file, often taking an XML file as input and producing a BGL file as output. A basic command looks like: bglcomp.exe scenery.xml [2].