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The script detects when the Space key is held down and sends a continuous loop of "Jump" commands to the game.
*SPACE:: Loop { if !GetKeyState("Space", "P") break Send {Blind}{Space} Sleep 10 } return Use code with caution. Copied to clipboard ⚠️ Risks and Bans
While technically not a "hack" that modifies game files, it is considered external assistance and is often a bannable offense on competitive servers. 🛠️ Common Features 'Bunny Hop' script. Little advice needed. - AutoHotkey
Most scripts include a Sleep command (e.g., Sleep 10 ) to match the game's tick rate, ensuring the jump command isn't sent too fast for the engine to register. The Code: A typical "V1" script looks like this: autohotkey
Many modern anti-cheats (like VAC or Faceit ) can detect the perfect, inhuman timing of AHK scripts.
The script detects when the Space key is held down and sends a continuous loop of "Jump" commands to the game.
*SPACE:: Loop { if !GetKeyState("Space", "P") break Send {Blind}{Space} Sleep 10 } return Use code with caution. Copied to clipboard ⚠️ Risks and Bans Bunnyhop Script.ahk
While technically not a "hack" that modifies game files, it is considered external assistance and is often a bannable offense on competitive servers. 🛠️ Common Features 'Bunny Hop' script. Little advice needed. - AutoHotkey The script detects when the Space key is
Most scripts include a Sleep command (e.g., Sleep 10 ) to match the game's tick rate, ensuring the jump command isn't sent too fast for the engine to register. The Code: A typical "V1" script looks like this: autohotkey 🛠️ Common Features 'Bunny Hop' script
Many modern anti-cheats (like VAC or Faceit ) can detect the perfect, inhuman timing of AHK scripts.