The update made it so you couldn't just ignore caves; the resource payoff was adjusted to be essential for surviving the "Brutal" difficulty spikes added in the same window. 3. Visual Polish & "Juice"
It shifted the meta away from just the Engineer, allowing for high-speed "bounce" builds that changed how players prioritized move speed vs. strength. 2. Map Generation & Cave Variety
Here are the most interesting takeaways and deep dives regarding the changes in v41.5: 1. The "Assessor" Rebalance
One of the biggest talking points in articles and community threads was the rework of the keeper.
Articles from this period highlight the increased frequency of the "Mushroom Farm" and "Teleporter" caves.