Doom 2 -

: While it used the same engine as the original, it introduced the Super Shotgun, which became the series' most iconic weapon, and doubled the variety of enemies.

The production of , released in 1994, was a rapid follow-up to the original Doom , developed by id Software in less than a year. Unlike the episodic structure of the first game, Doom II featured one continuous 30-level campaign designed largely by Sandy Petersen and American McGee. Key Production Highlights doom 2

and called the factory. i it it just it just seemed to be halfassed in my opinion. probably because they were rushing. i also don' YouTube·BigMacDavis : While it used the same engine as