Doors [v1.0.1 Part 1] -
: Keep your eyes peeled for new hallways and sub-rooms. You might even find a hallway where you’re forced to duck just to make it through. 👁️ New Mechanics & Challenges
: No longer just a simple pre-set room, the basements now utilize a random generation system . Expect maze-like layouts filled with vents that make navigating in the dark even more challenging. Doors [v1.0.1 Part 1]
: Be more careful with your door numbers. Dupe is now more common and appears in new, trickier locations. Multiple paths can now appear, forcing you to remember the correct sequence or face a nasty jump scare. Buffed Entities : : Keep your eyes peeled for new hallways and sub-rooms
DOORS [v1.0.1 Part 1]: A New Era for the Hotel Welcome back, explorers. If you thought the Hotel was getting a bit too familiar, think again. The has officially begun its rollout, starting with Part 1 , and it’s bringing a massive layer of polish and terror to your favorite nightmare. Expect maze-like layouts filled with vents that make
: Room 50—home of the Figure—has been completely redesigned. From new bookshelves with realistic book models to a revamped reception area, the atmosphere is denser than ever.
Whether you’re a veteran surviving Door 100 or a newcomer just learning to crouch, here’s everything you need to know about this first major step in the game's evolution. 🏨 The Hotel Re-imagined