Drag.v0.3.0.0.early.access.rar 📌
The update brings a sleek overhaul to the in-race interface:
: While full cosmetic customization is still in progress, this build adds initial support for custom liveries and basic aerodynamic tuning, allowing players to tweak downforce vs. top speed.
With v0.3.0.0, Oris City has solidified the foundational "feel" of the driving. The focus now shifts toward the "Oris City" hub world and the implementation of a full career mode. Players can expect future updates to dive deeper into vehicle damage modeling and more varied biome types (such as mud and snow). DRAG.v0.3.0.0.Early.Access.rar
: Inclusion of "Reverse" and "Mirror" modes for existing circuits to double the available racing layouts without increasing the install size significantly.
The update for the Early Access title DRAG (developed by Oris City) represents a significant milestone in the game's development, primarily focused on refining its high-fidelity "4-way contact point" physics engine and expanding the competitive racing ecosystem. Core Physics & Technology: The "4-Way" Advancement The update brings a sleek overhaul to the
: The update refines how vehicles behave at the limit of grip, making "drifting" feel more predictable while maintaining the high skill ceiling the game is known for.
: Real-time split tracking against global ghosts is now more accurate, allowing for tighter time-trial competition. The focus now shifts toward the "Oris City"
v0.3.0.0 introduces several community-requested additions designed to flesh out the Early Access experience: