Epic Games Store Apr 2026
The 2025 year-end report, published in February 2026, highlights record user growth and engagement despite ongoing competition in the PC storefront market. 2025 Performance Highlights
For users looking to report issues or misconduct on the platform: Epic Games Store
: Users logged 6.65 billion total gameplay hours , although this was a 14% decrease compared to 2024. Third-party gameplay hours, however, grew by 4%. The 2025 year-end report, published in February 2026,
: In June 2025, Epic introduced a 100% revenue share on the first $1M of annual net revenue for each product, significantly undercutting major competitors. Reporting and Support Tools : In June 2025, Epic introduced a 100%
: Total PC players reached over 317 million , with monthly active users (MAU) peaking at 78 million in December 2025.
Reporting Misconduct - Epic Games Safety and Security Center
: PC players spent a total of $1.16 billion on the store, a 6% increase from the previous year. Specifically, spending on third-party PC games rose by 57% to $400 million .