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: Place your final exported files into the game's mod directory (usually located in your local app data or game installation folder) to see the feature in action.

: Obtain the latest version, such as the AutomachefSDK V8 , which includes updated machines and ingredients.

For a detailed walkthrough, you can download the official Mod Creation Guide (English) provided by Rhombico Games. Automachef Downloads & Docs - Rhombico Games

Follow the SDK's internal templates to design your new machine or level. Export your creation into a format the game can recognize.

: Inside the Automachef.zip file, there is a documentation folder or a Mod Creation Guide . This manual explains how to use the Unity Editor to integrate your custom assets into the game. Use the Unity Editor : Open Unity and import the SDK package.

To put together a feature for using a .zip file (likely the SDK), you are essentially creating a mod . This process typically involves using the AutomachefSDK and Unity Editor to build custom levels, ingredients, or recipes. Steps to Create a Feature/Mod

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File: Automachef.zip                           ...
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File: Automachef.zip                           ...
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