The file refers to the final significant maintenance update for Block’hood , a vertical neighborhood-building simulator developed by Plethora Project and published by Devolver Digital .
Released in , version 1.1.25 was a critical "hotfix" that followed the larger 1.1.24 update. It specifically addressed block balancing and minor bugs that appeared after the developers transitioned to their next project. 🏗️ Game Overview & Mechanics File: Blockhood.v1.1.25.zip ...
If a block’s resource needs aren't met, it begins to decay. If left unsupplied, it will eventually collapse, potentially triggering a chain reaction in your "hood". 🎮 Game Modes The file refers to the final significant maintenance
Every block (200+ types) requires specific inputs to function and produces unique outputs. For example, a Small Apartment needs water and electricity to house people, who then produce "labor" and "organic waste". 🏗️ Game Overview & Mechanics If a block’s
Offers a "World" sub-mode where you can connect multiple neighborhoods together to share resources. 💡 Critical Reception
Unlike Cities: Skylines , you build upward on a limited 3D grid, requiring stairs, corridors, and elevators for "access".
