File: Splinter.cell.double.agent.zip ... -

Developed by Ubisoft Montreal for Xbox, PS2, GameCube, and Wii. This version uses the Chaos Theory engine, focusing more on traditional stealth mechanics and distinct level layouts not found in Version 1. Plot Summary Go to product viewer dialog for this item. Splinter Cell Double Agent

Developed by Ubisoft Milan/Shanghai for PC, Xbox 360, and PS3. It features high-fidelity graphics, interactive "trust" meters, and hub-based JBA missions where Sam must complete tasks within a time limit. File: Splinter.Cell.Double.Agent.zip ...

The file refers to the fourth installment in the Tom Clancy's Splinter Cell series, released in 2006. This entry is unique because it features a "Double Agent" mechanic where protagonist Sam Fisher must balance his trust between the NSA and a domestic terrorist group. Version Differences Developed by Ubisoft Montreal for Xbox, PS2, GameCube,