I just put together a fresh build featuring new dash mechanics and neon-soaked arenas. It’s been a wild ride getting this zip together, but the first alpha is live!
I’m specifically looking for thoughts on the "weight" of the jump and if the parry window feels fair. Check it out and let me know what you think! File: Swordship.zip ...
As an indie developer, putting together a post to share your game project (like a Swordship.zip file) is all about capturing interest with a mix of visuals, features, and a clear call to action. I just put together a fresh build featuring
Option 3: The Technical Support Post (Best for Discord/Bug Reports) Check it out and let me know what you think
Hey everyone! I’ve been working on , a fast-paced action game where you balance high-speed movement with tactical combat. I just finished a new build and wanted to share it with the community for some early feedback. What's in this build:
Instead of attaching a raw file, host it on a reputable site like Itch.io or GitHub so players feel safe downloading it.
📥 Grab here: [Link]👾 Join the Discord: [Link] #indiedev #gamedev #Swordship #pixelart #ScreenshotSaturday