About Me

Ghost Sweeper Mikami Snes Rom

Bachelor's degree in Software Engineering, College of Computer & Information Sciences - King Saud University with second class honors.

Frontend Software Engineer with 4+ years of experience building high-quality ReactJS applications across Tech, Startup, and R&D sectors. Certified Agile Project Manager and IT Service Management Specialist, skilled in aligning technical execution with project goals using Scrum. Blending technical expertise and strategic project management to deliver impactful software.

Certifications & Achievements

PMP PMI-ACP CSM ITIL COBIT JSE META
Ghost Sweeper Mikami Snes Rom

Secured Second Place in the Quran Apps Challenge Hackathon

Ghost Sweeper Mikami Snes Rom

Secured Third Place in the ALLaM Challenge Hackathon

Ghost Sweeper Mikami Snes Rom

Secured Second Place in the ROSHN Challenge Hackathon

Ghost Sweeper Mikami Snes Rom Page

: The soundtrack is upbeat and catchy, perfectly matching the "action-comedy" tone of the source material. It features a great SNES rendition of the anime's opening theme. Why It’s Worth Playing

Released in 1993, for the Super Famicom is a hidden gem of a side-scrolling platformer. Developed by Natsume—the same studio behind Wild Guns and Pocky & Rocky —the game captures the polished gameplay and vibrant sprite work the developer was known for during the 16-bit era. Gameplay & Mechanics

"It’s a bit short, but every level feels unique. It captures the 'monster of the week' vibe of the anime perfectly."

: One of the standout features is Reiko's ability to use her rod to grapple onto platforms, allowing for more vertical exploration than a standard run-and-gun platformer.

My Skills

Major Skills



HTMLHTML
CSSCSS
JavaScriptJavaScript
ReactJSReactJS
FirebaseFirebase
FigmaFigma
ChakraChakra
SassSass
TailwindTailwind
GitGit


NextJSNextJS
TypeScriptTypeScript
ReactNativeReactNative
BootstrapBootstrap
JQueryJQuery

: The soundtrack is upbeat and catchy, perfectly matching the "action-comedy" tone of the source material. It features a great SNES rendition of the anime's opening theme. Why It’s Worth Playing

Released in 1993, for the Super Famicom is a hidden gem of a side-scrolling platformer. Developed by Natsume—the same studio behind Wild Guns and Pocky & Rocky —the game captures the polished gameplay and vibrant sprite work the developer was known for during the 16-bit era. Gameplay & Mechanics

"It’s a bit short, but every level feels unique. It captures the 'monster of the week' vibe of the anime perfectly."

: One of the standout features is Reiko's ability to use her rod to grapple onto platforms, allowing for more vertical exploration than a standard run-and-gun platformer.