Hamad Aloqayli
Software Engineer
About Me

Bachelor's degree in Software Engineering, College of Computer & Information Sciences - King Saud University with second class honors.
Frontend Software Engineer with 4+ years of experience building high-quality ReactJS applications across Tech, Startup, and
R&D sectors. Certified Agile Project Manager and IT Service Management Specialist, skilled in aligning technical execution with project goals using Scrum. Blending technical
expertise and strategic project management to deliver impactful software.
: The soundtrack is upbeat and catchy, perfectly matching the "action-comedy" tone of the source material. It features a great SNES rendition of the anime's opening theme. Why It’s Worth Playing
Released in 1993, for the Super Famicom is a hidden gem of a side-scrolling platformer. Developed by Natsume—the same studio behind Wild Guns and Pocky & Rocky —the game captures the polished gameplay and vibrant sprite work the developer was known for during the 16-bit era. Gameplay & Mechanics
"It’s a bit short, but every level feels unique. It captures the 'monster of the week' vibe of the anime perfectly."
: One of the standout features is Reiko's ability to use her rod to grapple onto platforms, allowing for more vertical exploration than a standard run-and-gun platformer.
My Skills
Major Skills
: The soundtrack is upbeat and catchy, perfectly matching the "action-comedy" tone of the source material. It features a great SNES rendition of the anime's opening theme. Why It’s Worth Playing
Released in 1993, for the Super Famicom is a hidden gem of a side-scrolling platformer. Developed by Natsume—the same studio behind Wild Guns and Pocky & Rocky —the game captures the polished gameplay and vibrant sprite work the developer was known for during the 16-bit era. Gameplay & Mechanics
"It’s a bit short, but every level feels unique. It captures the 'monster of the week' vibe of the anime perfectly."
: One of the standout features is Reiko's ability to use her rod to grapple onto platforms, allowing for more vertical exploration than a standard run-and-gun platformer.