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The Architect is gone, but the Tower’s pulse remains. You play as a ghost within the machine—a high-speed executioner navigating a reality that is collapsing into its own source code.

As you slice through the Keymaster’s remaining loyalists, you realize the Tower isn't a city—it’s a server. And you? You are the antivirus being used to delete the last remnants of humanity to make room for a "clean install."

Every time you die and restart, it’s not a game mechanic; it’s a "RePack" cycle. Your memory is fragmented, compressed to fit into a body that the Tower’s security systems no longer recognize.



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