: Use a script to monitor button presses (like forming a "C" shape on a vending machine) to reveal hidden elevators or lobby secrets. Progression & XP Logic
: Place all house variants and plate models in ReplicatedStorage so the script can clone and position them dynamically at round start. HORRIFIC HOUSING SCRIPT!
: You must write a server-side script that identifies the number of active players and teleports them to individual "plates" at the start of a round. : Use a script to monitor button presses
Hw to make a Horrific Housing distribution system? - Scripting Support HORRIFIC HOUSING SCRIPT!
: Include hidden easter eggs or utility commands. For example, /e BEANS in the original game grants a free ornament.
: Add a new Script into ServerScriptService for global game logic.