: Focus on the "big things" or broad concepts first. Use boxes to map out a year or a user flow, rather than focusing on minute tasks or detailed graphics.
: Printing or sketching your work on paper makes it easier to spot interaction flaws that you might miss on a screen. Keep It Lo
: Open a notebook or use a single sheet of paper. For early design sprints, stick to sticky notes or rough sketches. : Focus on the "big things" or broad concepts first
: Using tools like Sharpies or pencils allows you to update ideas on the fly without getting "attached" to a high-fidelity version that took hours to build. Keep It Lo