Keyboard.warrior.dreamstate.v20230110hf.rar -

Modify your existing SpecialMeter script to allow for a "Partial Burn." : 15% meter per second held. Requirement : Minimum 50% to start the "Echo." 3. The Explosion (Radial Force)

: Apply a Knockback force to any surviving geometry to create space for escape. 📉 Balance Considerations

This mechanic creates a temporary "safety zone" that captures enemy projectiles and converts them into a massive area-of-effect (AoE) blast. ⚙️ Mechanics Keyboard.Warrior.Dreamstate.v20230110hf.rar

You will need a new attached to the player prefab. Set a SphereCollider to isTrigger . Tag projectiles with a Projectile script.

: A translucent sphere appears around the player for 3 seconds . Modify your existing SpecialMeter script to allow for

: All game sound muffles into a "underwater" low-pass filter, followed by a sharp "glass-breaking" sound upon explosion. 🛠️ Implementation Steps 1. Collision Handling

Are you looking to add that specifically interact with this feature? Keyboard Warrior: Dreamstate on Steam Tag projectiles with a Projectile script

: The player is slowed by 30% while the Echo Chamber is active.