You have a dedicated button for strikes, grapples, and blocks/guards.
Play as the bumbling but heroic Suguru Kinniku , the honorable Robin Mask , and the brutal Ramenman .
The game plays like a frantic cross between a traditional 3D fighting game (similar to Tekken ) and a wrestling game.
If you are familiar with AKI Corporation's legendary work on N64 wrestling classics like WWF No Mercy or the Def Jam series, you already know to expect tight, responsive mechanics. However, this is not a slow-paced, methodical grappling simulator.
Released exclusively in Japan by Bandai Namco in 2006 for the PlayStation 2, this game remains an incredibly fluid, over-the-top brawler developed by the legendary genre veterans at AKI Corporation .
You have a dedicated button for strikes, grapples, and blocks/guards.
Play as the bumbling but heroic Suguru Kinniku , the honorable Robin Mask , and the brutal Ramenman .
The game plays like a frantic cross between a traditional 3D fighting game (similar to Tekken ) and a wrestling game.
If you are familiar with AKI Corporation's legendary work on N64 wrestling classics like WWF No Mercy or the Def Jam series, you already know to expect tight, responsive mechanics. However, this is not a slow-paced, methodical grappling simulator.
Released exclusively in Japan by Bandai Namco in 2006 for the PlayStation 2, this game remains an incredibly fluid, over-the-top brawler developed by the legendary genre veterans at AKI Corporation .