💡 You can find the book's companion code on GitHub to follow along with the exercises in each chapter.
Approximately 690 pages with over 1,100 illustrations. 🛠️ Core Topics Covered Learning C# Programming with Unity 3D
Functions, classes, and the logic required to manipulate game objects. 💡 You can find the book's companion code
Second Edition (2019) , which includes updated C# features like tuples and pattern matching. Learning C# Programming with Unity 3D