While the update for the Nintendo 3DS version of Metal Gear Solid: Snake Eater 3D might seem minor on the surface, it played a critical role in ensuring the game remained playable for users utilizing the system's specialized hardware peripherals. Specifically, for the 3DS version was primarily designed to resolve a critical crashing issue related to the Circle Pad Pro . Critical Fix: Circle Pad Pro Stability
: Players could use the 3DS camera to take real-world photos and turn them into in-game camouflage patterns. Metal Gear Solid: Snake Eater 3D Update 1.1 3DS...
: If a player created save data in a specific late-game stage (inside the WIG aircraft) while the Circle Pad Pro was enabled, the game would occasionally hang or crash during loading. While the update for the Nintendo 3DS version
: As is standard for early 3DS updates, the patch also included minor unspecified adjustments to improve the general "feel" and stability of the software. Legacy of the 3DS Version : If a player created save data in
: This bug didn't just crash the game; it carried a high risk of corrupting the player's save data , potentially forcing them to restart the entire mission.