My Babysitter Jenny [v0.1] ★ Simple & Free
A strong candidate for a deep feature in this context is a . This system would move beyond simple "points" to influence how characters interact based on the player's history of choices. Feature: Dynamic Trust & Boundary System
: Choices made in v0.1 create "Memory Tags." If you help Jenny with a task now, she is more likely to offer unique story paths or "favors" in future versions (v0.2+), making early-game decisions feel weighty. My Babysitter Jenny [v0.1]
: High Trust unlocks the ability for Jenny to initiate conversations or events spontaneously, rather than the player always driving the interaction. This makes her feel like a proactive character rather than a reactive NPC. Why this works A strong candidate for a deep feature in this context is a