: Pre-set facial expressions (Happy, Sad, Angry) or "Toggle" items (e.g., a hat or a bell).

: Used if the character has glowing parts (eyes, markings, etc.).

: The colors and patterns of the sheep's wool and skin.

Because .7z is a high-compression archive format, the "full content" of such a package typically includes the following components necessary for importing the character into a game engine (usually Unity): 📁 Expected File Structure

: A common script included in many avatar 7z files to allow for sit/lay animations in-game.