A major technical improvement that ensures the same bridge design results in the same outcome for every player, which was critical for the new verified leaderboards.
The introduction of springs added a new layer of puzzle-solving, allowing for flexible, bouncy structures.
Minor optimizations for the custom physics engine.
Version 1.01 focused on resolving launch-day issues rather than adding new content. These early patches typically addressed:
Mixed; some found the "blueprint" aesthetic clean and functional, while others like Rock Paper Shotgun called the menus a step down from the first game.
Fixing "Offline" errors when submitting scores.
A major technical improvement that ensures the same bridge design results in the same outcome for every player, which was critical for the new verified leaderboards.
The introduction of springs added a new layer of puzzle-solving, allowing for flexible, bouncy structures.
Minor optimizations for the custom physics engine.
Version 1.01 focused on resolving launch-day issues rather than adding new content. These early patches typically addressed:
Mixed; some found the "blueprint" aesthetic clean and functional, while others like Rock Paper Shotgun called the menus a step down from the first game.
Fixing "Offline" errors when submitting scores.
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