Qoc_-_animations_-_eldenring_-_melina_-_2022072...

: Check the full date on your file (the 2022072... part). If that file is from July 2022, it may be outdated for the current version of Elden Ring (especially post-Shadow of the Erdtree). You may need to update the file using Yabber to unpack and repack it for the current game version.

Place the .anibnd.dcx files (the actual animation data) into that chr folder. Melina's specific character ID is typically c0000 (if replacing the player/tarnished) or c1210 (her unique NPC model). QoC_-_Animations_-_EldenRing_-_Melina_-_2022072...

: "Quality of Character" mods usually require specific Regulation.bin edits if the animations add new attacks or "Bullet" effects. Ensure you aren't overwriting a regulation file from another mod, or you may need to merge them using DSMapStudio . : Check the full date on your file (the 2022072

To utilize or troubleshoot these types of animation files, you generally need to follow these steps: You may need to update the file using

Inside the mod folder, you should find (or create) a folder named chr .

: You will need Mod Engine 2 to load the files without modifying your original game data. This also helps prevent bans by launching the game in offline mode. File Placement : Locate your ModEngine2 folder.

The string you provided, QoC_-_Animations_-_EldenRing_-_Melina_-_2022072... , appears to be a specific filename or directory structure typically associated with animation mods for Elden Ring . These files often focus on replacing or enhancing the character Melina's move sets or visual animations. Guide to Elden Ring Animation Modding