Quantum-break-game -

: Players control Jack Joyce, utilizing time-bending powers to fight through "Monarch Solutions" security and prevent the end of time.

: Following each junction, a ~20-25 minute live-action episode plays, focusing on the antagonists' perspective and the internal conflicts within Monarch Solutions. Gameplay Mechanics and Design quantum-break-game

Remedy aimed for a "time-amplified, fast-action combat" style that encouraged movement over traditional cover-based shooting. : Players control Jack Joyce, utilizing time-bending powers

The game is structured as a five-act story where the perspective shifts between the hero and the antagonist. : Players control Jack Joyce

: At the end of each act, players take control of Paul Serene. Using his precognitive powers, players choose between two paths that alter the game's story and the live-action episodes.