Rejected: Custom Night

: As you reach higher scores (such as 4,000 points), you can unlock secret cutscenes that expand on the world of these "rejected" entities.

: Characters like Pan Stan and Jack-O-Bonnie have mechanics based on being upset about being left out of the official UCN roster.

(RCN) is a popular Five Nights at Freddy’s (FNaF) fan-made game created by KamilFirma . The "story" of the game is rooted in the meta-concept of the official Ultimate Custom Night (UCN)—it focuses on the 50+ characters that were "rejected" or left out of the original UCN roster. The Core Concept Rejected Custom Night

: The game culminates in a confrontation with a powerful version of William Afton , who serves as the final boss and utilizes multiple gimmicks to end your run. Sequels & Expansion

The game acts as a companion piece to the official FNaF lore. While the official Ultimate Custom Night is often theorized to be a personal hell for , where he is tortured by the animatronics he created, Rejected Custom Night provides a space for "leftover" characters to shine. These include: Withered animatronics (Freddy, Foxy). Shadow animatronics (Shadow Freddy). Phantoms (Phantom Foxy, Phantom Chica ). : As you reach higher scores (such as

from the novels (Twisted Freddy, Twisted Wolf). FNaF World characters and even obscure ones like Pan Stan . Gameplay Narrative

The story continues in and Rejected Custom Night: Reborn , which introduce even more modern characters like Glitchtrap and Vanny from FNaF VR: Help Wanted . These sequels continue the "what if" scenario of expanding the custom night experience beyond Scott Cawthon’s original selection. The "story" of the game is rooted in

While the game doesn't have a traditional linear plot, it uses gameplay elements to tell "mini-stories" through character interactions: