Meet the MonoGame team and get your questions answered
MonoGame Spotlight Announcement
Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
: This is the intended video format once the file is fully assembled.
in the sequence (e.g., .001 , .002 , .003 , etc.) saved in the same folder.
Because this is only part 3 of a set, the file cannot be opened or played on its own. It is like having pages 50 through 75 of a book—you can't read the story until you have all the other parts.
: This is the most critical part. It means this is the third piece of a "split archive." How to "Read" This Story
If you can provide the name of the series or where you found the link, I can give you a summary of the actual plot!
: This usually stands for "Season 1" , suggesting the file is part of a television series or an episodic web show.
to "extract" them. You would right-click the first file ( .001 ) and select "Extract." The software then automatically stitches all the pieces back together into a single, playable .mp4 video.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.