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Once the Headmaster arrives, a 6-hour scenario begins. You must earn (out of 136) to be accepted. Greeting & Schmoozing:
Some players report that Woohoo with the Headmaster results in immediate acceptance for the children. Benefits of Enrollment Once the Headmaster arrives, a 6-hour scenario begins
Repeatedly use "Chat" or "Hangout" interactions to build relationship points without the risk of failing high-level schmooze actions. Once the Headmaster arrives
Immediately use a to start the event.
Points are based on environment scores; ensure rooms are clean and decorated with nice art or objects. such as or Hamburgers .
Serve the Headmaster's favorites, such as or Hamburgers .