If you want to speed up your texturing workflow, you need to be saving your own smart materials. Here is the 2021.1.0 workflow:
What are you texturing today? Drop your renders in the comments! 👇 Substance Painter 2021.1.0
Just wrapped up the texturing phase on my latest asset! I used Substance Painter 2021.1.0 to build custom smart materials from scratch and handle all the baking. Handled high-poly bakes beautifully. Layer masks and generators made weathering a breeze. Exported directly to V-Ray for the final beauty renders. Software used: Substance Painter 2021.1.0, ZBrush, 3ds Max. Swipe to see the wireframes and texture breakdowns! ➡️ #3DArtist #Texturing #Substance3D #GameDev #DigitalArt #CGI If you want to speed up your texturing