Sunday Gold-flt Today
To distract the bouncer at the Jolly Hangman, search the dumpster for firecrackers and Birmingham's Finest to start a fire.
Unlike many RPGs, AP does not automatically refill after combat. If you end a fight with low AP, you will start the next puzzle turn with very little to spend on searching or hacking. Try to finish battles efficiently to conserve points. Sunday Gold-FLT
In the Server Room, save EMP Grenades for later and focus fire on one drone at a time to stun it. To distract the bouncer at the Jolly Hangman,
Sunday Gold is a turn-based point-and-click adventure where you lead a trio of criminals in a dystopian London. A good guide for the game focuses on mastering character roles, solving logic-based puzzles, and managing the unique "Action Point" (AP) system that persists between exploration and combat. Core Gameplay Tips Try to finish battles efficiently to conserve points
These walkthroughs and tip videos provide visual guidance for difficult puzzles and boss fights: Sunday Gold - Chapter One: Revelations Walkthrough (Guide) YouTube · Wizard Worm Sunday Gold - Chapter Three: Ascension Walkthrough (Guide) YouTube · Wizard Worm
When hacking as Gavin, start by entering the same number four times (e.g., "1111," then "2222"). This quickly identifies how many of each digit are in the final code, allowing you to deduce the sequence with fewer attempts. Puzzle & Chapter Solutions
To access the laboratory, you must distract the security guard by removing a fuse from the fuse box after Frank picks the lock. You can later trick a guard into the incinerator to clear him out.
