(v1.0) - Terrain And Dirt Control
: To activate the dynamic suspension and terrain handling, simply copy the mod's .zip file into your game's MODS folder .
: While the suspension effects work on any map, the mud hole feature requires "prepared maps".
: Vehicle dynamics change automatically based on the surface; for instance, driving on a soft plowed field feels distinctly different from driving on a solid paved road. Installation and Usage Terrain and Dirt Control (v1.0)
Map creators can find specific instructions and tutorials (available in English, German, and Russian) within the mod's ZIP file to manually add mud-affected areas to their custom maps.
: The mod introduces functional mud holes that physically impact vehicle movement. Depending on the depth and soil condition, vehicles will slow down and can become completely stuck, requiring towing or careful maneuvering to escape. : To activate the dynamic suspension and terrain
: This mod is frequently paired with other realism-enhancing scripts like SoilMod and AnimationMapTrigger to create a more immersive agricultural simulation environment.
: Decker_MMIV (English), Tosser187 (German), and Gonimy Vetrom (Russian). Installation and Usage Map creators can find specific
The mod was made possible through the collaboration of several community members: : Igor29381 and the S.W.I.K. modding team.