The Psychology - Of Human-computer Interaction
: Users have a preconceived idea of how a system works. Design should match these expectations to reduce frustration.
: Visual cues that tell a user how to interact. A button that looks "pressable" is a strong affordance.
: Empowering users to make informed decisions rather than steering them toward specific actions through deceptive layouts. The Psychology of Human-Computer Interaction
By focusing on these psychological foundations, creators can build digital environments that are not only efficient but also respectful and supportive of the human experience.
: Too many options lead to "analysis paralysis." Limit choices to speed up decision-making. : Users have a preconceived idea of how a system works
: Recognizing that users have diverse cognitive and physical abilities. Applying psychological principles like high contrast for visual clarity or clear hierarchies for screen readers ensures technology is usable by everyone.
: The amount of mental effort required to use a product. Interfaces should minimize memory strain by using familiar patterns. A button that looks "pressable" is a strong affordance
: Provide visual cues rather than making users memorize paths.