Timberborn.v0.3.0.0.zip -

The mechanical beavers were rebranded from "Golems" to " Bots " with entirely new models and animations. The factions' robots were renamed to Ironbots (Iron Teeth) and Timberbots (Folktails).

Added a small 1x1 warehouse for filling random gaps in the city grid and new faction-specific small piles. Timberborn.v0.3.0.0.zip

The Settlement Panel no longer pauses the game when opened, and migration routes between districts are now marked with large blue arrows in the world. Compatibility and Technical Updates The mechanical beavers were rebranded from "Golems" to

The most significant shift in v0.3.0.0 was the redesign of how beavers store and move goods: The Settlement Panel no longer pauses the game

Added F10 (standard) and Ctrl+F10 (upscaled 4K) screenshot shortcuts.

Due to the massive changes in how storage is coded, saves from version 0.2.x and earlier were not compatible with Update 3.

New Accept/Obtain/Empty settings allow players to command haulers to actively pull specific resources to a warehouse ("Obtain") or clear it out ("Empty").

Mary Cullen
Post by Mary Cullen
Originally published October 6, 2020, updated July 4, 2025
Mary founded Instructional Solutions in 1998, and is an internationally recognized business writing trainer and executive writing coach with two decades of experience helping thousands of individuals and businesses master the strategic skill of business writing. She excels at designing customized business writing training programs to maximize productivity, advance business objectives, and convey complex information. She holds a B.A. in English from the University of Rhode Island, an M.A. in English Literature from Boston College, and a C.A.G.S. in Composition and Rhetoric from the University of New Hampshire.

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