Vanilla Raytracing For Java! (support 3d Models) «2026 Release»

Requires Iris Shaders (recommended for performance) or Optifine .

Despite the "Vanilla" name, it is extremely demanding. You generally need a modern dedicated GPU (Nvidia RTX 20-series or AMD RX 6000-series and above) to maintain 60 FPS [1, 2]. Vanilla Raytracing for Java! (Support 3D Models)

Often includes extensive menus to tweak bounce counts, denoising strength, and resolution scaling. Cons: Vanilla Raytracing for Java! (Support 3D Models)

One of its standout features is the ability to handle complex 3D geometry . While many older ray-tracing packs struggled with non-blocky shapes, this version correctly calculates light hits on custom 3D models (like detailed furniture or vegetation) rather than treating them as flat planes [2, 4]. Vanilla Raytracing for Java! (Support 3D Models)

Offers a visual overhaul comparable to high-end shaders like SEUS PTGI or Continuum RT.