This first entry ditching high fantasy for a pulp adventure setting inspired by classic lost-world novels.
A failed experiment with an obsidian moonstone teleports the Avatar to the Valley of Eodon.
Master jungle magic and unite 13 distinct tribal factions to defeat an invasive race of giant ants called the Myrmidex. 🚀 Ultima Worlds of Adventure 2: Martian Dreams (1991) WORLDS OF ULTIMA
The second title leaned heavily into Victorian science fiction, heavily inspired by the works of Jules Verne and H.G. Wells.
A red planet mapped with Victorian-era settlements, bizarre alien structures, and a distinct steampunk flair. This first entry ditching high fantasy for a
These titles were heavily spearheaded by legendary designer Warren Spector. You can see the early seeds of environmental interactivity that he later perfected in games like Deus Ex .
By ditching the rigid virtues and ethics of Lord British's Britannia, the writers were free to build wacky, creative, and localized plotlines. 🚀 Ultima Worlds of Adventure 2: Martian Dreams
The game features prominent historical figures as interactable characters, including Nikola Tesla, Sigmund Freud, Marie Curie, and Mark Twain! 💡 Why the Series Matters